played for you

 

Ominoes

Collect Ra or horus

 

Dice in this game are called Ominoes – allegedly thousands of years old and salvaged from the desert sands of Egypt – and are all identical and show symbols for Egyptian gods – a yellow sun for Ra, a green falcon for Horus, a red snake for Apep and the blue scarab for Khepri. There is also a symbol for Ya-Ra, the Mover, and a symbol for Ominotep, the black snake.

The board is set out and each player is assigned the god nearest to him in one of the corners of the board. At the start of the game, each player placed two dice showing his god symbol, anywhere on the board. Then in turn you are active player. You take an Ominoe from stock and roll it. Then you move an Ominoe on the board according to the result of the roll, orthogonally in any direction over free cases: If you rolled a god symbol, you move an Ominoe with this god three steps; the Mover lets you move any Ominoe of your choice. If you rolled Ominotep, you can pick up a die from the board, roll it and replace it on its case showing the new result. Finally, you place the Ominoe that you rolled at the start into a free case on the board. If you formed a group of four or more of your Ominoes, you score one point for each Ominoe in the group and the dice are taken off the board and put into stock. In a game for three and four you win with 13 points, in a game for 5two with 21 points. Special rules for a game with two and three players, and an expert variant.

Lots of fun in a game with astonishingly few rules! Especially nice and challenging is the fact that often you must play “for” another player, if you must place his god!

 

Players: 2-4

Age: 6+

Time: 15+

Designer: Andrew Harman

Artist: not named

Price: ca. 30 Euro

Publisher: Yay Games 2016

Web: www.yaygames.uk

Genre: Roll and place dice

Users: For families

Version: multi

Rules: de en

In-game text: no

 

Comments:

Simple and very good

Few rules, easy to explain

Clever mechanisms

Of interest to casual and experienced gamers

 

Compares to:

First game with this set of mechanisms

 

Other editions:

Currently none

 

Chance (pink): 2

Tactic (turquoise): 3

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0