Terra Nova

 

Players find new land with meadows, fields and woods and want to own as much of it as possible. In his turn a player must use three actions, either moving a piece or placing a cairn, the first action always has to be a move. If this is not possible, a player must pass. A move goes straight over any distance, the most until stopped by another piece, a cairn or the edge of the board. A cairn is placed next to a piece that has just been moved. A closed area may only contain a maximum of three different landscapes, scored are the number of different landscapes in the area x number of hexes in the area. The player with the highest score wins the game.

 

Placement and position game * 2-4 players from age 10 * Designers: Rosanna Leocata, Gaetano Evola * Graphics: Michael Menzel * ca. 60 min * 20394, Winning Moves, Germany, 2006 *** Winning Moves Deutschland GmbH * www.winning-moves.de