PLAYED FOR YOU

 

Artifact

Excavating for Exhibitions

 

As an archeologist you excavate artifacts to mount exhibitions in museums.

In the basic game a round comprises income, actions or pass and finally end of round with replenishing action markers. For income you get the lowest visible basic income on the income track and bonuses for exhibitions you mounted. To resolve one of the actions - Research, Hire Workers, Ship Artifacts, Produce an Exhibition, Sell Artifacts or Buy Artifacts - you place an action marker from your player board on the highest free number on the corresponding action track, pay for the action and implement it. If you pass you either take back an action marker from the board to your player board or swap an action marker from your board with one on the main board or do nothing. If you have six action markers on your board you can only swap or do nothing. When the last player has passed, the round ends. At the end of the game you score prestige points from exhibitions and remaining money and win with most points.

Expansion I introduces Research & Special Artifacts, Expansion II Cities and Archeologists, both can be added to the core game separately or together.

Money is the deciding factor in the balance of actions; sometimes you need to pay dearly to use an action marker as a joker to preserve your chances; early exhibitions are expensive, but generate additional income - later action are cheaper. Clever planning and shrewd decisions for experienced player, already in the basic game and the more so in the complete game with both expansions, the second of which dramatically changes the game to an even more complex one!

 

Players: 3-5

Age: 12+

Time: 120+

Designer: Jeffrey D. Allers, Bernd Eisenstein

Artist: Christophe and Sandrine Swal

Price: ca. 30 Euro

Publisher: White Goblin Games 2013

Web: www.whitegoblingames.com

Genre: Set collecting, worker placement

Users: For experts

Version: multi

Rules: de en fr nl

In-game text: no

 

Comments:

Intense, dense game play

Can take long to play

Needs careful, clever planning and money management

 

Compares to:

All games on excavations, set collecting and worker placement

 

Other editions:

Currently none

 

Chance (pink): 1

Tactic (turquoise): 2

Strategy (blue): 1

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 2

Dexterity (green): 0

Action (dark green): 0