PLAYED FOR YOU
Oddville
City building on Guild’s orders
Four powerful guilds order the city of Oddville to be built; players use worker cards and acquire resources, coins or buildings for building the most valuable buildings to accrue favor with the guild masters.
In each round you choose one of two actions: Play one of your four worker card for coins, building or resources or expand Oddville by setting up a building. Resources received are marked by placing a worker pawn on the resources board, costs for actions are paid for with coin cards. When you did play all worker cards you take them back in hand; you can get them back earlier if you pay for it.
If you build you choose one of your buildings in your display, pay the resources by removing the corresponding worker pawns from the resources board, place the building in correspondence to the building laws and mark it with a worker pawn. Buildings must be placed adjacent to cards already in place and with correlating, they cannot be rotated or moved or removed after being placed. Bonuses for the new building are cashed in immediately; when the card shows a guild symbol you take the top card from the corresponding stack and can use its advantage for the rest of the game.
If you place the 6th worker, the game ends and all add the value of cards built, points on guild cards and one point per worker on the resources board. You win with the highest total.
The different abilities of the workers and clever use of guild character cards – maybe build a bit more expensive to get a good guild card – allow for quite some tactic and also strategy, as you act more or less independently from your fellow players.
Players: 2-4
Age: 10+
Time: 60+
Designer: Carlo Lavezzi
Artist: Markus Günther, Mariano Ianelli
Price: ca. 21 Euro
Publisher: What‘s your Game? 2012
Web: www.hutter-trade.net
Genre: Worker Placement
Users: With friends
Version: de
Rules: de fr it pl
In-game text: no
Comments:
Good rules
Nice components
Very tactical, little interaction
Compares to:
City building games with worker placement
Other editions:
Iello, France; Hobbity, Poland; uplay, Italy
Chance (pink): 0
Tactic (turquoise): 3
Strategy (blue): 2
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 1
Dexterity (green): 0
Action (dark green): 0