Gschichtl Wichtl
Dragon Schlafzipf needs to fall asleep by being told a story. Players split into an active and a passive group and play a trick game with numbered color cards, and must follow color suit. IN the active group, each player tries to get as many cards as possible in the color assigned to him; players of the passive group try to complete a task, e.g. sort cards into sequence. If they complete their task, the trick-taking game is stopped and the story-telling begins. Each player of the active group only keeps cards in his color, and players in turn play cards in ascending order, telling/continuing a story by using the word on the card; the group scores for each card they can play. The passive group then tries to repeat the story correctly using words in sequence, and scores for each correctly remembered word.
Card and narration game for 4 or more players, ages 8+
Publisher: Katholische Jungschar 2017
Designer: Klemens Franz, Andrea Kattnig, Josef Promitzer
Art: atelier198
Web: www.jungschar.graz-seckau.at
Stock #: -
Users: For families
Special: Many players
Version: de * Rules: de * In-game text: yes