27: Five Elements
As an apprentice you collect essences to be admitted to the chamber of mages - there are earth, fire, water, air and aether, each in three strength. In a turn, you draw a card and play a card at the stack of elements; if you play the currently highest card at an element you take all lower values in the stack; aether can go on any stack. If you have 27 or more points, you can terminate the game and all others lose points for cards in hand. Includes a variant for children, ages 4+.
Collecting game for 2-4 players, ages4/8+
Publisher: Value Ad Games / Eurocorp 2014
Designer: Alfred Vesligaj
Art: Anja Kidric, Alais Legrand
Web: www.valuadgames.com
Stock #: 94764 0
Users: For families
Version: multi * Rules: de en * In-game text: no