PLAYED FOR YOU

 

Ninjutsu

Ninja Battle with dice

 

Ninjas in combat in the arena – you try to defeat the opposing Soke, the Ninjutsu Master, in order to win the duel. You place your 15 Ninjas with their backs turned toward the opposing forces, and you hold 5 action cards, 45 weapon cards and 3 so called Shuriken, which are Nina Battle Star. Die box lid is used for a dojo. Players alternate in attacking; an attack comprises turning up and comparing of weapon cards, moving ninjas and combat. The attacker and the defender each play 3 weapon cards face up. Then each single pair is compared. For each of his own cards that is higher than the opponent’s card the attacker may move a Ninja of his choice one step. If one player manages to win all three pairs he receives another Shuriken. For pairs of the same value new cards are turned up. Movements won in phase 1 can be distributed among several Ninjas. When your own Ninja moves next to an opposing one, you fight with dice. The strength of each Ninja decides the die that will be rolled for him. If yours is the higher roll you receive the opposing Ninja, in case of a tie the attacker goes back to where he came from in this turn. If you discard a Shuriken you you can roll again. Action cards can only be played by the attacker, with the one exception of “Neue Waffenkarte”, you can play this card also as a defender. If you find and defeat the opposing Soke you win.

Looking at the set-up and the aim of the game, Stratego comes to mind immediately, but here the similarities already end. Ninjutsu offers an interesting mix of luck of the dice and tactics, highly original is the change-driven movement of the pieces.

 

Players: 2

Age: 8+

Time: ca. 45 min

Designer: not named

Artist: not named

Price: ca. 20 Euro

Publisher: University Games 2011

Web: www.universitygames.net

Genre: Placement game with dice

Users: For families

Special: 2 players

Version: multi

Rules: de fr nl

In-game text: no

 

Comments:

Basic principle similar to Stratego

Very individual mechanism to move the pieces

Conflicts are not automatically won by the stronger piece

 

Compares to:

Stratego and other games with hidden strength of pieces

 

Other editions:

Currently none

 

Chance (pink): 3

Tactic (turquoise): 3

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 1

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0