Dito

 

Aim of the game is to find answers that are also given by the other players. The die is rolled and determines whether the answers must be written down or given by a drawing or if the one who rolled the die can choose another player for his teammate and write down an answer for both after discussing possible answers. A “how” and a “what” card are turned up and all players write or draw an answer. The answer that was given most often scores 1 point for each player who gave it. If there is no double answer, nobody scores. The first player who reaches 8 points wins the game. 

 

A game of guessing for 3-6 players, ages 8 and up * 08170, University Games, Holland, 2009 *** University Games Europe *** www.universitygames.de