played for you

 

Atlantis

whose island part will survive?

 

Vineta, Atlantis of the North, has become Atlantis in this new edition, but here as well as there the city is sinking, you are a god and want to protect one part of the island town.

Atlantis is assembled from nine parts; each player draws a house color and a city part, has a set of 30 cards and draws seven for his hand. In turn player place houses, one at a time, of any color, and on any part of the city.

In each of the eight rounds one part of the city sinks; in the three turns of a round one card is played. You either play storm cards in front of city parts with access to the sea, to build up a storm wave, or action cards which change the situation on the island – they relate to moving of houses, shifting or removing storm cards, blocking a city part, number of turns in a round and cancelling out of an action card just played.

In each turn you play one card and draw a card. After three turns in a round the storm card values in front of city parts are summed up, the strongest storm causes the respective city part to sink. Some storm cards now go to their owners and players, starting with the one who began the storm, receive houses that did sink,  according to the strength of their cards, while houses are available.

After eight rounds you reveal the house color and the city part you were assigned and score one point for any house, three points for a house in your color and city part points according to the marker for the city part.

Atlantis is, in this edition, too, a very well-working and nice game, with a rather high element of chance; the variants make it interesting for experienced players, too, as they are a lot more tactical.

 

Players: 2-5

Age: 10+

Time: 45+

Designer: Fabiano OncaMauricio Gibrin, Mauricio Miyali 

Artist: Tomek Larek

Price: ca. 20 Euro

Publisher: Trefl 2015

Web: www.trefl.com

Genre: Placement, bluff

Users: For families

Version: multi

Rules: de en +pl

In-game text: no

 

Comments:

New edition of Vineta

Rather chance-driven in parts

Variants make it interesting for experienced players

Very attractive components

 

Compares to:

Vineta; games with secret goals and changing game boards

 

Other editions:

Trefl (pl)

 

Chance (pink): 2

Tactic (turquoise): 2

Strategy (blue): 2

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0