presentation

 

Code Master

Path programs for an avatar

 

Your avatar needs to collect crystals in exotic worlds. Ten maps feature six levels each, you always play one level on each map, that is, Map 1 features Levels 1, 11, 21, 31, 41 and 51. You place the Avatar, the portal for the exit to the next level, crystals and maybe trolls for obstacles on the indicated spots on the map. The Avatar must collect all crystals and reach the portal. On the corresponding Guide Scroll - the number is also given with the level on the map - you place all the actions markers given for the level; the color of the markers indicates the method of movement, walking, gliding or jumping, that is, the colored path that the avatar will use.

The avatar can always only pick up one crystal at a time at a location which means that he must return to locations with several crystals as often as necessary to pick up one more crystal until he has collected all crystals on his staff. There are loops in the path that you can use for this purpose. A level is only solved when your avatar ends up at the portal with the last program step and is carrying all crystals.

With the Intermediate Level, Conditional Tokens are introduced, they must be placed on the correct spots and then you must make a yes/no decision on which instruction to follow next. For No you follow the arrows going out from the red X, for Yes, the arrows from the green tick. Decisions relate to number of collected crystals or the presence of a troll of a certain color.

Logic at its best, as usual the first few levels are easy and serve as training or introductory level, but in the expert level you really need to exert your brain! Pure logic fun! Thinkfun!

 

Players: 1

Age: 8+

Time: 10+

Designer: Mark Engelberg

Artist: not named

Price: ca. 25 Euro

Publisher: Thinkfun 2016

Web: www.thinkfun.com

Genre: Logic

Users: For families

Special: 1 player

Version: multi

Rules: de en es fr it nl pt

In-game text: no

 

Comments:

Trains logic and programming skills

Four levels of difficulty

Very good, clear instructions

 

Compares to:

Other Logic games

 

Other editions:

Currently none

 

Chance (pink): 0

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 3

Memory (orange): 0

Communication (red): 0

Interaction (brown): 0

Dexterity (green): 0

Action (dark green): 0