PLAYED FOR YOU
Canopy Walk
Path building in Tree tops
There is a rumor that extremely rare red diamonds have been discovered in the rain forests of the Argentine and two jewelers send out expeditions. At the edges of Valle Grande the expeditions realize that they can only advance further by building paths canopy walks.
The game comprises 60 canopy walk tiles. Each player draws five tiles at the start of the game and three more tiles are displayed. The rest of the tiles is face-down general stock. A player’s turn comprises one of three options:
You place a tile, either at the edge of the jungle or next to a tile already in place, and then draw a tile, either from the open display or from general stock. All edges of tiles adjacent to the newly placed one must adhere to placement rules.
Or you discard any number of tiles from your own stock by setting them aside and draw the same number of tiles from general stock.
The third option is to pass your turn.
For completed paths, starting at the edge of the jungle, you score diamonds: Three diamonds for each tile in the path, when the path leads to one of the three other edges. Two diamonds per tile are scored when the path leads back to the same edge or ends at a connecting platform. One diamond per tile is scored if the path ends at a dead-end tree.
When both players pass their turn consecutively or the general stock has been depleted, you win with the highest score.
That you can and must also continue opposing paths opens the door for a very destructive game play in this basically standard solid tile placement game. If you like such game you will have fun with this highly interactive skirmish among the tree tops.
Players: 2
Age: 14+
Time: 30+
Designer: Dennis Kirps, Gérard Pierson
Artist: Odysseas Stamoglou
Price: ca. 20 Euro
Publisher: TF Verlag 2014
Web: www.tfgamessite.com
Genre: Tile placement, path building
Users: With friends
Special: 2 players
Version: multi
Rules: de en fr
In-game text: no
Comments:
Standard mechanisms
Nice design
Very interactive and very destructive game play
Compares to:
All path building games for two players
Other editions:
Currently none
Chance (pink): 1
Tactic (turquoise): 3
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 3
Dexterity (green): 0
Action (dark green): 0