PLAYED FOR YOU
Carrera Flizz & Miez
Das Rasante Kinderspiel
Race cars hurtle race along the track in the nursery, curiously eyed by the cat which suddenly jumps into the track, races after the cars and pushes them off track. Who is fast and escapes the cat?
For the Beginners Game you use the board without speech balloons. There is always a driver player and a cat player, a third and fourth player are race directors and move cat and/or car, players switch roles for every round. On a signal the driver lays out cars in a line joining tiles with car halves together. For each added tile he calls Wroom! and he himself or a race director moves his car on the track by one step. At the same time the cat player rolls the cat die as fast as he can, calls Meow! for a cat symbol and he himself or a race director advance the cat by one step. When the cat catches up with the car or the car reaches "Stop", the round ends. The line of car tiles is checked: for each pair of non-corresponding car halves the race car on the track moves backwards by one step. When a car crosses the finish line the game ends after all players have been driver for the same number of times, and you win if you advanced furthest. In the Advanced Game you must place car halves not only for color, but also pay attention to corresponding tires, helmet or decoration. In the Obstacle Game, sounds in the speech balloons are added to the game, they are used to overcome obstacles on the track by making the correct sound!
Simply enchanting! Sounds, components and game flow combine for an excellent race simulation that quickly captivates children's imagination! Loud, but nice! Carrera racing without a track, on a board!
Players: 2-4
Age: 5+
Time: 15+
Designer: Klemens Franz, Hanno Girke, Dale Yu
Artist: Andreas Resch, Klemens Franz
Price: ca. 18 Euro
Publisher: Stadlbauer Marketing 2014
Web: www.carreragames.com
Genre: Race, dice, puzzle
Users: For children
Version: de
Rules: de
In-game text: no
Comments:
Series: Carrera Tabletop Games
Variants can also be used by individual players to balance different ages
Excellent combination of mechanisms
Components and mechanisms provide perfect race ambience
Compares to:
All race games, but this is an innovative new combination of mechanisms
Other editions:
Currently none
Chance (pink): 2
Tactic (turquoise): 0
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 1
Memory (orange): 0
Communication (red): 0
Interaction (brown): 0
Dexterity (green): 2
Action (dark green): 2