PLAYED FOR YOU

 

Carrera Flizz & Miez

Das Rasante Kinderspiel

 

Race cars hurtle race along the track in the nursery, curiously eyed by the cat which suddenly jumps into the track, races after the cars and pushes them off track. Who is fast and escapes the cat?

For the Beginners Game you use the board without speech balloons. There is always a driver player and a cat player, a third and fourth player are race directors and move cat and/or car, players switch roles for every round. On a signal the driver lays out cars in a line joining tiles with car halves together. For each added tile he calls Wroom! and he himself or a race director moves his car on the track by one step. At the same time the cat player rolls the cat die as fast as he can, calls Meow! for a cat symbol and he himself or a race director advance the cat by one step. When the cat catches up with the car or the car reaches "Stop", the round ends. The line of car tiles is checked: for each pair of non-corresponding car halves the race car on the track moves backwards by one step. When a car crosses the finish line the game ends after all players have been driver for the same number of times, and you win if you advanced furthest. In the Advanced Game you must place car halves not only for color, but also pay attention to corresponding tires, helmet or decoration. In the Obstacle Game, sounds in the speech balloons are added to the game, they are used to overcome obstacles on the track by making the correct sound!

Simply enchanting! Sounds, components and game flow combine for an excellent race simulation that quickly captivates children's imagination! Loud, but nice! Carrera racing without a track, on a board!

 

Players: 2-4

Age: 5+

Time: 15+

Designer: Klemens Franz, Hanno Girke, Dale Yu

Artist: Andreas Resch, Klemens Franz

Price: ca. 18 Euro

Publisher: Stadlbauer Marketing 2014

Web: www.carreragames.com

Genre: Race, dice, puzzle

Users: For children

Version: de

Rules: de

In-game text: no

 

Comments:

Series: Carrera Tabletop Games

Variants can also be used by individual players to balance different ages

Excellent combination of mechanisms

Components and mechanisms provide perfect race ambience

 

Compares to:

All race games, but this is an innovative new combination of mechanisms

 

Other editions:

Currently none

 

Chance (pink): 2

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 1

Memory (orange): 0

Communication (red): 0

Interaction (brown): 0

Dexterity (green): 2

Action (dark green): 2