Food Chain Magnate
You develop your fast food chain, using a card-driven employee management. You compete on a modular map, using buying, marketing and sales, and on a job market for employees in key positions. At the start, you place a restaurant and select a bank reserve card. In Phase 1 Restructuring, you use employees. In Phase 2 Order of Business order of play is determined. Phase 3 - Work time 9 to 5: Player turns in turn oder - recruit or train employees, begin a marketing campaign, receive food/drinks, place/move restuarants, place houses/gardens. Phase 4 Dinnertime - House residents go to eat, restaurant selected is governed by the game rules, not players. Phase 5 Payday - pay or fire employees; Phase 6 Marketing Campaigns; Phase 7 - Clean up. Completed milestones give you the respective card. When in Phase 4 the bank is busted for the second time, the game ends and you win with most cash.
Economic & development game for 2-5 players, ages14´
Publisher: Splotter Spellen 2015
Designer: Joris Wiersinga, Jeroen Doumen
Art: Ynze Moedt, Iris de Haan
Web: www.splotter.nl
Stock #: -
Users: For experts
Version: multi * Rules: de en + cn jp kr * In-game text: yes