Steam Noir: Revolution

 

Revolution, traitors, different factions - strife is afoot around Emperor Julian, You want to see your own secret faction win, but it should not win too clearly because in that case it would instantly be ousted in favor of the second strongest faction. But if you succeed as a traitor the Emperor has the majority and you win with the weakest faction. You talk, discuss, negotiate, make treaties, lie, bluff, but keep your cards secret. In a round you play one for Revolution or Emperor and may play one once in a section for Traitor. Support is evaluated and you may set aside cards for scoring.

 

Bluff and negotiation game for 3-5 players, ages 12+

 

Publisher: Spielpunk 2013

Designer: Daniel Danzer

Art: Felix Mertikat, Daniel Niemann

Web: www.steamnoir.com

Stock #: -

 

Users: For experts

 

Version: multi * Rules: de en + it * In-game text: no