T-Rex World Tal der Gefahren

T-Rex World The Valley of Danger

 

The dinosaurs must find themselves a new stomping ground. You roll and move your dinosaur accordingly, occupied spaces are counted. If you finish your move on an occupied space, move ahead to the next free one. When the move ends on of the action spots you either find prey and get stronger, live through a dry patch and get weaker or want to fight another dinosaur. To fight, both roll the die and add the result to their respective current strength, the higher result wins and you may switch places with the defeated dinosaur. If you reach the new stomping ground first, you win.

 

Version                           : multi

Rules                              : de en es fr it nl

In-game use of language   : no

 

Roll & Move game * Series: Travel Game * 2-4 players, ages 6+ * Designer: Kai Haferkamp * Gestaltung: Roß T. * 21150, Die Spiegelburg, 2011 *** Coppenrath Verlag GmbH & Co. KG * Edition Die Spiegelburg * www.spiegelburg.de