T-Rex World Flucht vor dem T-Rex

T-Rex World Escape the T-Rex

 

Each player receives escape cards, and each card exists with and without a path. You can either lay out pairs, the path card to extend the path, the other card in front of yourself, and then draw a card. The movement of T-Rex is determined with a die roll. If you do not have a pair, you can ask another player for a card – if he has got it, you lay out the pair as usual and roll the die for T-Rex. If he does not have it, you only roll for T-Rex and may swap a card with the pile. When the last pair is found and the path laid out and T-Rex has not reached the Droemasaurs, the player with most escape cards wins.

 

Version                           : multi

Rules                              : de en es fr it nl

In-game use of language   : nein

 

A game of card placement for 2-4 players, ages 6 and up * Designer: Jörg Domberger * Art: Roß T. * 20989, Die Spiegelburg, 2010 *** Coppenrath Verlag GmbH & Co. KG * Edition Die Spiegelburg * www.spiegelburg.de