presentation

 

Watson & Holmes

Competitive Deduction

 

13 cases from the diaries of Dr. Watson - you want to be the first to solve them.

For a game, you select a case, introduction, questions for solution and case-specific special rules are announced, and you receive a character card.

A round comprises a Visiting phase and Investigation phase. In the Visiting phase you walk to a location or use a carriage to go there by placing Carriage Tokens (CT); if the location is taken, you can top the number of CTs there to oust the other player. Locations with a Police Token can be visited by discarding a Lockpick or Call Off Token. There are also three special moves in the visiting phase: Before or after moving, you can discard four CTs and take the Watson card; it is played in the Investigation phase to force a player to reveal the content of his location card. If you go to Carriage Stop, you take three CTs instead of a location card. In 221 B Baker Street you try to solve the case. After the first failed solution attempt, the Holmes Card becomes available, you can use it with three CTs to see failed solutions of a player or check your own. In a game, you can once either use the special ability of a character or receive three CTs.

In the Investigation phase, you read your location card, make notes and put it back. If you go to 221 B Baker Street, you write down your answers and win with the correct ones. If not, you are out of the game.

A fantastic, thrilling and challenging game with lots of atmosphere and beautiful components; cases are extremely well structured and the competition for location rises with the number of players. Absolutely recommendable!

 

Players: 2-7

Age: 12+

Time: 75+

Designer: Jesús Torres Castro

Art: Pascal Quidault, Arnaud Demaegd, Neriac

Price: ca. 45 Euro

Publisher: Space Cowboys / Asmodee 2018

Web: www.asmodee.de

Genre: Detection, deduction

Users: With friends

Special: Many players

Version: de

Rules: de en es fr it kr

In-game text: yes

 

Comments:

Very atmospheric

Cases are very well structured

A case cannot be replayed with the same group

 

Compares to:

All deduction games with hidden information

 

Other editions:

Asterion (it), Hobby Japan (jp), Ludonova (es), Space Cowboys (en, fr), Summon Games (kr),

 

Chance (pink): 0

Tactic (turquoise): 3

Strategy (blue): 1

Creativity (dark blue): 0

Knowledge (yellow): 2

Memory (orange): 2

Communication (red): 0

Interaction (brown): 1

Dexterity (green): 0

Action (dark green): 0