T.I.M.E Stories Die Endurance-Expedition 1914 N.Z.

 

Board game, role game and narrative game - as Time Agents we travel into other eras and try to complete our mission there, using a host body. If we do not succeed we are hauled back automatically and can try again. A first cooperative scenario is included. Its deck must be handled exactly as stated, because as usual the topic is a mystery and therefore all that you hear, read and see is important. A mission begins at headquarters, one run commands X Time Units; placing/exploring locations and changing locations alternate until time has run out; basic mechanism is reaching cards, reading and evaluating them

Die Endurance-Expedition 1914 N.Z. – This scenario takes us on a search for a lost Antarctic expedition; a time anomaly seems to have opened and be warned, there might be supernatural powers at work.

 

Scenario for T.I.M.E. Stories game for 2-4 players, ages 12+

 

Publisher: Space Cowboys 2017

Designer: Manuel Rozoy

Artist: Bernard Bittler

Web: www.asmodee.de

Stock#: 2016-1/SCTS05DE/GRAN01

 

Users: With friends

 

Version: de * Rules: cn de en es fr it pl ru * In-game text: yes