played for you
Dadaocheng
trade in Taiwan
Dadaocheng in Taiwan – we trade resources or buy ships and buildings.
The board is equipped with resources, ship cards and event cards are prepared and each player receives his own store house board.
You play eight or ten rounds depending on the number of players and have one turn per round, comprising four phases:
Phase 1 is the planning phase in which you do two movements – either switching positions of two resources discs or flip one resource disc over, in any order and combinations, the same action can be done twice.
In Phase 2 you choose three or four orthogonally adjacent resources of the same type and take one corresponding resource for a row of three discs and two resources for a row of four discs.
For each storage house that is adjacent to such an orthogonal resources row you place one corresponding resource into storage. When then there are three or more resources, all are removed. Then you flip over the row of resources that you used – if this results in a new row, you use this row as before. Then Phase 3 follows – you check your store house: If there are resources in all four spaces, you have achieved “full house” and pick up all resources of one space. Those resources can then in Phase 4 be used to buy ships or resources or use the temple, and you can also resolve the event card. After eight or ten such rounds you score prestige from ships, buildings and money and deduct one point per black opium resource.
The core element of the game are the Phases 1 and 2, your clever actions there determine available resources and your action options in Phase 4. A very clever and very pretty game, not very interactive, but attractive!
Players: 1-4
Age: 8+
Time: 45+
Designer: Eason Kao, Tsai Huei-Chiang
Artist: Whooli Chen
Price: ca. 35 Euro
Publisher: Soso Studio 2015
Web: ?
Genre: Resources management
Users: For families
Special: 1 player
Version: multi
Rules: cn en
In-game text: no
Comments:
Resources in Phase 1 and 2 are deciding element
Clever mechanisms
Resources limits between rounds
Compares to:
Resources management in general
Other editions:
Currently none
Chance (pink): 1
Tactic (turquoise): 2
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 1
Dexterity (green): 0
Action (dark green): 0