PLAYED FOR YOU

 

Mission: Combat

Marines vs. Portalists

 

A rift has opened between dimensions and monsters from another dimension threaten Earth and Mankind. As a member of the Marine faction you defend Mankind or try to subdue Mankind as a Portalist.

Both players alternate their turns; you use action points and characteristics of units and terrain in order to receive cards, to play units and events, to move units and to attack. If you remove your opponent's last unit from the battle field, you win.

The terrain cards for each faction are laid out, and each player draws cards from his personal deck until he has collected five units; events drawn in this process are discarded open-faced. Those five units are placed on your terrains, and you start the game without cards in hand. In your turn choose one of four options: drawing a card, playing a card, moving a unit or to attacking opposing units, each for one AP of a total of two AP in your first turn and 4 AP in every other turn. In case of attack you choose one of your units and distribute its damage points on one or several opposing units in the same terrain and with the same type of weaponry. When a unit takes damage equal to its defense value or higher than its defense value, it is destroyed and is removed from the battle field. Units that have taken damage without being destroyed at the end of a turn are restored to full defense value.

This all-or-nothing rule for the destruction of units introduces quite an interesting aspect to the game; both factions are very different and, all in all, the standard topic and the basic standard mechanism of card versus card provide a well-made, fast and entertaining game.

 

Players: 2

Age: 12+

Time: 15+

Designer: Sebastian Seifferth

Artist: Marina Fahrenbach, Johannes Sich

Price: ca. 20 Euro

Publisher: Smiling Monster Games 2013

Web: www.smiling-monster.de

Genre: Cards, conflict

Users: With friends

Special: 2 players

Version: multi

Rules: de en fr

In-game text: nein

 

Comments:

Very fast game

Standard topic using standard mechanisms

Interesting details

Very different faction characteristics

 

Compares to:

Other simulations with direct confrontation of card vs. card

 

Other editions:

Currently none

 

Chance (pink): 2

Tactic (turquoise): 3

Strategy (blue): 2

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0