played for you

 

Bios: Genesis

The molecular Arms Race

 

In solitaire mode or in competitive or cooperative mode, you simulate the origins of live on Earth – you begin as one of four organic compounds with one to three markers. Amino acids (player Red) regulate the metabolism, lipids (player Yellow) generate cells, pigments (player Green) regulate energy uptake and storage and nucleic acids (player Blue) govern replication. Aim of the game is to first create autocatalytic life – metabolism reproduces itself, the organism does not yet replicate – and then Darwinian life forms – organisms replicate based on templates.

A turn begins with an event phase on an active terrain type, spanning 200 million years. In the assignment phase, a starting Biont is assigned to a refugium; a refugium is a breeding space with Manna cubes for building blocks in unstructured dead or structured, metabolically alive populations. In the autocatalytic phase, you roll for each refugium and relocate manna; a double allows you to start Darwinian life on your board. Metabolism, Heredity, Specificity and Entropy are simulated by chromosome cubes on organisms and mutations. In the Darwin phase, you roll for microorganisms. Good metabolism in both Phases creates catalysts, which you can also use to upgrade Bionts, and so on, and so on, rules to simulate all aspects of evolution and mutation. When there are no more events or Earth becomes inhabitable, you win with most markers on organisms and your Bionts. The advanced game introduces macro-organisms.

Highly complex, challenging, thrilling, a very well-made simulation in a game for experts that are interested in evolution.

 

Players: 1-4

Age: 14+

Time: 120+

Designer: Phil Eklund

Artist: Karim Chakroun, Ron Miller

Price: ca. 30 Euro

Publisher: Sierra Madre Games 2016

Web: www.sierra-madre-games.eu

Genre: Development, simulation

Users: For experts

Special: 1 player

Version: en

Rules: de en

In-game text:

 

Comments:

Highly complex simulation

Same gaming experience necessary

Very detailed, copious rules

 

Compares to:

Bios Megafauna

 

Other editions:

Currently none

 

Chance (pink): 2

Tactic (turquoise): 3

Strategy (blue): 3

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 2

Interaction (brown): 2

Dexterity (green): 0

Action (dark green): 0