Played for you

 

Pocket Invaders

dice wars among the stars

 

War in Space in a retro design; two or four players play as members of two ancient, warring civilizations.

At the start of the game players decide on a starting formation and orient the ships towards the opponent, indicated by the greed dots on the dice which need to point towards the opponent.

The active player moves his ship or attacks an enemy ship or places a conquered ship on the board. The pixel dots of a ship, green and white, indicate the movement options, orthogonally or diagonally, and always only one step onto an adjacent case. When the yellow explorer ship reaches the enemy planed, the ship’s cube is rolled and the resulting new ship is placed on the same spot.

If you move one of your own ships in correct orientation and in available direction onto a spot with an opposing ship, you have conquered this ship and it is re-rolled. This new ship now goes into stock of the conquering player who can then place it, later in the game, as one of this own ships, on any spot on the board, even on the enemy planet. The yellow explorer ship, however, must be placed outside the opposing planet. Each type of ship can conquer any type of ship; if you conquer the opposing mother ship, you win instantly. An alternate winning condition is to move your own mother ship on one of the spots on the enemy Planet. In a game of four players, you add the expansion board and teams alternate their turns - A1, B1, A2, B2, etc. When a ship moves into the board section of another team member, it now belongs to this player.

Small, good and fast – a nice game for a filler, featuring the currently popular retro 8bit pixel design.

 

Players: 2/4

Age: 8+

Time: 20+

Designer: Jose D. Flores

Artist: Jose D. Flores

Price:  ca. 20 Euro

Publisher: SD Games 2016

Web: www.playsdgames.com

Genre: Position games with special dice

Users: With friends

Special: 2 players

Version: multi

Rules: de en es

In-game text: no

 

Comments:

Very concise rules

Compact box

Nice for a filler and for taking along

 

Compares to:

Games with changeable dice as playing pieces.

 

Other editions:

Gen-X Games (es)

 

Chance (pink): 2

Tactic (turquoise): 3

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0