New Eden

 

The mountains of the past are the new coastlines and we are tasked with creating a livable, safe, and self-sustaining deep-sea habitat, using the remains of former civilizations. The white smoker under the main dome provides coins; by adding cards, you expand the station in the areas of boatyard, research, seashell habitats, repair octopuses, repairing crabs, research, and oxygen tanks, to garner additional resources, points and advantages. Damage to the environment from actions can be reduced by modules. In rounds, you play phases A) development with options of buying card or move Deeples and activate modules or pass, B) Black Market with secret acquisition of modules, c) Auction of cards not bought in phase b) and D) scoring of round for coins and points for modules corresponding to bonus cards at the station, and administration. After three rounds you win points for remaining coins and cards with end-of-game-scoring symbols.

 

Development, auction  and Worker placement for 1-4 players, ages 10+

 

Publisher: Schmidt Spiele 2023

Designer: Benjamin Schwer

Art: Dennis Lohausen, Daniel Müller, Claus Rayhle

Web: www.schmidtspiele.de

Stock #: 40427

 

Users: With friends

 

Version: de en fr * Rules: de en fr* In-game text: no