PLAYED FOR YOU
Bumm Bumm Ballon!
Puff, poke, Booom! One more Balloon!
Causing some shaking of heads among adults, but at all our Games Fairs this game was THE success, we usually had to limit the number of balloons per player. The basic idea is simple - a balloon should burst! Yes, this can be transformed into a functioning game with rules!
A balloon is inflated and fit into the carrier - or at least that is what all tried to do first; but this does not work, you must, as is stated clearly and explicitly in the rules, assemble the carrier first, then fix the balloon into the carrier and then inflate the balloon!
The three bars of the carrier have holes. When you have inflated the balloon, put the carrier on the table and place 9 notched sticks into the holes of the bars, up to the first notch.
Then you roll the die in turn; the die shows values 1, 2 or 3 and tells you for how many notches you must move a or the sticks forward into the balloon. If you rolled 2 or 3, you can allocate those clicks to different sticks or move one stick for the total number of clicks. You can move any stick of your choice .Whoever causes the balloon to burst has lost, all others wins together. Depending on the kind of balloons used the length of the game can vary.
So simple, such fun! The legitimate and intended bursting of the balloon causes children to cheer every time, and instantly the next balloon is fitted into the carrier and the next one and the next one …! Bumm Bumm Ballon! is definitely one of the best recent action games, pure fun! And if you think about balloons and environment, its better have balloons burst and then safely dumped instead of letting them loose in the sky.
Players: 2+
Age: 8+
Time: 5+
Designer: Frans Rookmaaker
Art: not named
Price: ca. 23 Euro
Publisher: Schmidt Spiele 2012
Web: www.schmidtspiele.de
Genre: Action game
Users: For children
Special: 2 players
Version: multi
Rules: de fr it
In-game text: no
Comments:
Pure action game
Simple rules
Somewhat noisy
Compares to:
First game of its kind
Other editions:
Identity Games, Netherlands; Intrafin, Belgium
Chance (pink): 2
Tactic (turquoise): 0
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 0
Dexterity (green): 0
Action (dark green): 3