Sunda to Sahul

 

50 000 years ago sea level in asia was lower, parts of the Indonesian Archipelago and South East Asia formed Sunda, New Guinea and Australia together were Sahul. The game tracks the colonisation of the islands between Sunda and Sahul. Each player is an ancient spirit leading his people. There are several game variants, basically the landscape is laid out using puzzle parts, a player to complete a land crossroads marks it with a token, at the end the player with the highest score from islands wins the game. In the advanced game water rights, tribes, cooperation, challenges and raw materials come into play.

 

Placement and development game * 1-4 players from age 10 * Designer: Don Bone * 0001, Sagacity, Australia, 2003 *** Sagacity Games * www.sagacity.aires.com.au