presentation

 

Scubi Sea Saga

logic in the ocean

 

The ocean – columns in the board – are full of red crabs, blue squids, green puffer fish, pink jellyfish and yellow star fish on round markers, and there are also sea horses for jokers in all five colors.

The App is downloaded and started; each player selects one of the five ocean creatures and the columns of the board are filled with the various ocean creatures as indicated by the app. The remaining markers are put into the bag. Then the app names the active player: you have 10 seconds to switch two adjacent markers in the columns of the board When then minimum three or more markers of the same colors are adjacent horizontally or vertically you take the markers off the board and enter the type of creature and the number of markers for victory points into the app. You cannot take diagonally adjacent markers and one of the markers in a line must be an ocean creature, you cannot take groups consisting only of sea horses. Then you close gaps on the board by moving markers. When this results in further suitable groups, you can take them and enter the number into the App to score. Sea horses double scores and you earn extra points if you collect markers showing your creature that you selected at the start. If nothing can be taken or taken any more after shifting, the board is refilled by randomly drawn markers from the bag and the shark marker is moved. After six rounds you win with most points. In later levels, events are added for variety.

Paying close attention, planning ahead and collecting your own markers if possible – a nice mix, spiced up by speed, reaction and more chance in the upper level events.

 

Players: 2

Age: 6+

Time: 30+

Designer: not named

Artist: not named

Price: ca. 25 Euro

Publisher: Rudy Games 2018

Web: www.rudy-games.at

Genre: Logic, shifting

Users: For families

Special: 2 players

Version: multi

Rules: de en

In-game text: no

 

Comments:

Nice mix of mechanisms

App as randomizer and game master

Very attractive components

 

Compares to:

App-driven logic and shunting games

 

Other editions:

Currently none

 

Chance (pink): 2

Tactic (turquoise): 1

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 2

Dexterity (green): 2

Action (dark green): 0