PLAYED FOR YOU
City of Horror
Survive the Zombie Invasion!
Zombie Invasion! Aim of the game is to save the town, but first and foremost, save yourself by entering into alliances and turning traitor, if necessary. Four rounds of the game represent four hours of waiting for succor and all follow the same scheme: Observation / Water tower - if you have one of your persons on the Water Tower you can look at the top card of the invasion deck; then all choose a movement card and reveal them simultaneously; now you reveal the top invasion card and implement it, including arrival of Zombies, movement of the Zombie leader and air-dropping of action card/antidote - there can never be more than eight Zombies in a location; then comes the Movement phase - you choose one of your persons and move it according to your chosen movement card; then the locations are dealt with, in numeric order, always comprising the phased of activating the location, attack by Zombies and sharing of resources. In this sharing all can participate by discussing, negotiating and being active; if you win the vote you take one antidote or one action card and must then share the remaining items; in case of a tie in the vote nobody gets anything. The round is completed with the change of starting player.
After four such rounds the helicopter arrives and you discard one antidote for each living person or the person dies; then you win with most victory points from living persons, surplus antidotes and food.
Basically a standard Zombies adventure, but enlivened and different due to the vote on sharing of available resources and, in the expert version, the possibility to exchange antidotes, action cards and information.
Players: 3-6
Age: 14+
Time: 90+
Designer: Nicolas Normandon
Artist: Miguel Coimbra
Price: ca. 43 Euro
Publisher: Repos Productions 2012
Web: www.rprod.com
Genre: Horror, adventure
Users: For experts
Version: multi
Rules: de en es fr
In-game text: no
Comments:
Very sumptuous components
Standard basic mechanisms
Thrilling background story
Interesting because of negotiation element
Compares to:
All other "fight the zombies and survive" games
Other editions:
Currently none
Chance (pink): 2
Tactic (turquoise): 2
Strategy (blue): 2
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 3
Interaction (brown): 3
Dexterity (green): 0
Action (dark green): 0