Played for you

 

Mount Everest

Reach the summit with tourists

 

In the sequel to K2 you are a mountain guide who wants to get as many clients as possible safely to the summit and back down again. There is a double-sided board, featuring an easy and a difficult track to the summit. Player actions are done using cards from identical decks of cards for all players. You must plan camps and also the amount of oxygen you want to take, because only oxygen gives you acclimatization cards which ensure the survival of your clients up on the mountain.

For clients you can choose trained climbers or rich, prestigious amateurs. Climbers are easier on the whole, but you need to take up a bigger group and that in turn is a disadvantage, because each person more means higher risk. You also need to recon with weather, which is always a deciding factor in the mountains.

You play days = rounds of five phases, which are all - with the exception of Phase 3 - done simultaneously by all players: 1) Choice of cards - you choose three out of six cards and place them face down, then all reveal them at the same time; at the start of the phase you can use oxygen. 2) Whoever has the highest amount of move-upward-points in his cards chooses a risk marker 3) Actions - Load or unload guide, movement, place camp, adapt acclimatization, etc. 4) Check acclimatization; if the value falls below 1 for a client, the client dies and costs you 3 or 4 victory points. 5) End of Round. After 18 days you win with most victory points.

This is - again - a well-working simulation of events on the way to the summit, very similar to the prequel, again with a clear emphasis on planning and strategy.

 

Players: 2-5

Age: 10+

Time: 90+

Designer: Adam Kałuża

Artist: Bartłomiej Fedyczak, Jarek Nocon

Price: ca. 40 Euro

Publisher: REBEL.pl 2013

Web: www.wydawnictwo.rebel.pl

Genre: Cards, Mountainieering

Users: With friends

Version: multi

Rules: en pl

In-game text: no

 

Comments:

Sequel to K2

Boards can be used to expand K2

Similar mechanisms to K2, changes in details

 

Compares to:

K2, Himalaya Expedition, Race to the summit

 

Other editions:

Heidelberger Spieleverlag, announced

 

Chance (pink): 0

Tactic (turquoise): 3

Strategy (blue): 2

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0