PLAYED FOR YOU

 

Drako

Three DWarves confront one Dragon

 

Dragon versus three dwarves or three dwarves versus one dragon - each side in this uneven conflict commands different abilities, represented by a unique card deck; the abilities of the dwarves are distributed among the three of them who must try to defeat the dragon.

On the central board dwarves and dragons are placed either according to the rules or according to your own choice, and each player draws four cards from his deck on hand. The dragon starts the game with one action; in the following alternate turns each player resolves two actions of his choice in any combination or order, possible actions are draw two cards or play one card; you cannot pass your turn and there is a limit for cards in hand of six cards - if you draw cards twice in a turn you must discard surplus cards. If you play a card you choose one of its symbols to resolve. Movements for dwarves can be split among dwarves; an attack can be answered instantly by the opponent with a defense symbol; this defense does not count towards his two actions in his turn. In case of a successful attack the attacked takes damage which is marked accordingly on the player’s mat. When all available damage spots are taken the character dies and goes out of the game; if you defeat your opponent you win; when the last dwarf card is played and the dragon is alive, the dragon wins.

Drako is a neat little game for which you must adapt your tactic to the side you embody; the distribution of cards in your deck is important, too. Drako is a game on optimum use of current possibilities with a bit of planning on what is still coming in the deck!

 

Players: 2

Age: 8+

Time: 30+

Designer: Adam Kałuża

Art: Jarek Nocoń

Price: ca. 30 Euro

Publisher: Rebel Gier 2011

Web: www.wydawnictwo.rebel.pl

Genre: Conflict simulation

Users: With friends

Special: 1 player

Special: 2 players

Version: multi

Rules: en pl

In-game text:

 

Comments:

Nice components

Fantasy context not dominant

Good mixture of tactics and chance

 

Compares to:

All confrontation games with two parties of different strength

 

Other editions:

Dastwork, Italy

 

Chance (pink): 2

Tactic (turquoise): 3

Strategy (blue): 1

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0