presentation
Terraformer
Ecosystems and creatures
All players terraform a planet together; if you contribute most, you may give it a name. You hold one of three decks - Continental, Cool and Contrast - including Biomes (= habitats), creatures and actions, and draw five cards in hand; the planet can have five to eight ecosystems, with zero to maximum three identical ones. In your turn you have two actions - draw a card or play a card on the table, also twice the same one - and in addition you can play any number of action cards.
First you play a Biome into one of the five to eight columns for ecosystems and thus determine the temperature range and humidity range of the ecosystem - Arctic, Tropical Rainforest, Savannah, etc. With the fourth Biome in a column, the ecosystem is stable.
If you play a creature into a Biome/ecosystem, you place the card beneath it, the creature must suit the Biome in characteristics; each Biome in an ecosystem can carry two creatures. Creatures have different tasks - Decomposer, producer, Primary Consumer (Herbivore) or Secondary/Tertiary Consumer (Predator).
For secondary and tertiary consumers to be played, prey must be available in the biome. Due to effects of action cards, creatures can migrate into other ecosystems.
When all systems are stable, the food chains are balanced from left to right for each biome: One Decomposer, surplus ones migrate or turn Consumers; one Producer, surplus ones become extinct. Then you score for cards from your deck in all ecosystems.
Simpler than Evolution, but with the opportunity to create your own deck of 42 cards - a well-working simulation with lots of information on the cards.
Players: 2-3
Age: 10+
Time: 60+
Designer: www.mosaicum.ru
Artist: Oxana Volkovska, Alexander Tershchenko
Price: ca. 17 Euro
Publisher: Rightgames RBG 2017
Web: www.mosaicum.ru
Genre: Development, card combos
Users: With friends
Special: 2 players
Version: en
Rules: en ru
In-game text: yes
Comments:
Very beautiful graphics
Lots of information on the cards
Basically set/combo formation
Compares to:
Evolution
Other editions:
Mosaicum (ru)
Chance (pink): 1
Tactic (turquoise): 3
Strategy (blue): 1
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 3
Dexterity (green): 0
Action (dark green): 0