Think. Paternoster
In this game all
characters in the cards have lost something, the programmer his mouse, the
traveller his map. Players move the pawn over the cards by rolling the die and
guess secretly which card the character on the face-down card is missing. For a
correct guess the motive card is discarded and the Paternoster-card is
relocated to the starting place of the pawn. Interesting
memory variant for grown-ups, also usable as a solitaire game.
Memory and allocation game
* Series: THINK * 1-6 players from age 16 * Autor: