PLAYED FOR YOU
Phase 10 junior
FOUR CATS TO COMPLETE A PHASE
Phase 10, be it the dice game or the card game, is a well-liked and well-working game mechanism; you must complete 10 different phases in turn, either by collecting or rolling certain combinations of numbers, cards or colors. You cannot leave out phases or change the order; you must complete them in order, one by one.
In this junior edition of the card game version of Phase 10 the number cards have been replaced with animals, items and colors. Each player is given 12 phase tiles of the same back-side color and lays them out open-faced and sorted into color, animal and item tiles. Each player starts the game with four cards in hand. In your turn you draw a card from the draw pile or the discard pile and can then – if you can make up a phase tile – lay out four cards on the table. At the end of your turn you discard a card. To complete a phase and make up the tile you must lay out four cards with the same symbol, for instance four cards with a football, and then turn over your tile showing this symbol. The cards you used to complete the phase are put underneath the discard pile; the 5th card is regularly discarded to the top of the tile. As you are now out of cards you draw four new cards from the draw pile. The star symbol is a joker and replaces any color, item or animal. True to the name of the game the winner is the player who is first to turn over 10 of his 12 phase tiles.
Phase 10 junior offers an enchanting implementation of the Phase 10 mechanics for younger children; a little bit of tactics is in deciding what to discard to avoid assisting your neighbor by offering him a card he might need.
Players: 2-4
Age: 6+
Time: 30+
Designer: Susanne Armbruster
Artist: Michael Menzel
Price: ca. 11 Euro
Publisher: Ravensburger 2011
Web: www.ravensburger.de
Genre: Set collecting game
Users: For children
Version: de
Rules: de
In-game text: no
Comments:
Nice implementation of the core mechanism
Offers some tactics in collecting and discarding
Version for very young children with fewer cards in hand
Compares to:
Phase 10 and other set collecting games
Other editions:
Currently none
Chance (pink): 2
Tactic (turquoise): 1
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 1
Dexterity (green): 0
Action (dark green): 0