PLAYED FOR YOU

 

King Arthur

smartPLAY Starter-Set

 

In this edition of the interactive board game you use an app for a smartphone, place the smartphone into the stand and can begin to play. The smartphone camera follows events on the board, the app presents itself as Merlin, reacts, gives directions, impersonates all non-player-characters and keeps scores. Background story and main features of the game are those of the first edition:

England needs a new king. Players want to become king and move their knights to locations on the board and resolve encounters with various characters with whom they can trade, negotiate, fight or interact in other ways. New features in the game are: Encounters and interactions can earn you strength or cost you strength. Fights in encounters are decided now by dice roll, your strength level determines the number of dice that you can use to achieve the dice result named by Merlin as necessary to win the fight. Chivalry is scored and recorded by the app, the values are not announced. If you are first to return to the Sword Stone with the necessary equipment and levels of strength and chivalry and master a dice challenge set by Merlin in relation to your strength and chivalry levels, you win and are King of England. As a metagame over several games you can search for the Holy Grail and must find parts of the treasure map, which you win when you defeat dragons. When the Holy Grail has been found you can discover treasures and further games and get rich, finding the Grail also activates a new adventure at the Holy Font.

Despite the changes in mechanisms King Arthur is still a marvelous game; if you do not own the first edition, you should not miss this one!

 

Players: 1-4

Age: 8+

Time: 45+

Designer: Reiner Knizia

Artist: Franz Vohwinkel, Nora Nowartzyk, Walter Pepperle

Price: ca. 50 Euro

Publisher: Ravensburger 2014

Web: www.ravensburger.de

Genre: adventure, smartphone app

Users: For families

Special: 1 player

Version: de

Rules: de

In-game text: yes

 

Comments:

Revised new edition using app

Interaction between game and players directed by app

Some rules changes as regards to first edition

 

Compares to:

King Arthur, 1st edition, for the game itself, other games using smartphone apps

 

Other editions:

Currently none

 

Chance (pink): 2

Tactic (turquoise): 2

Strategy (blue): 0

Creativity (dark blue): 1

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 2

Interaction (brown): 2

Dexterity (green): 0

Action (dark green): 0