presentation
Flippi Flatter
Feed the Bat and gain gems
Flippi Flatter is a a little and very hungry, but also very moody bat. She wants to be fed, but you do not now how often she wats to eat. If you feed her too often, she raises her wings and flaps them.
Flippi Flatter sits in the middle, the board is laid out next to hear. All players receive a marker and the corresponding bag board with color-bordered indentations. The markers begin in the treasure chambers and Flippi is switched on. The active player rolls and advances his marker through open doors by that number of rooms. If you reach a dining room, regardless of which color, you must feed Flippi and decide if you want to feed her once, twice or three times. You press down Flippi’s tongue accordingly. If she is content and remains quiet, you receive one gem, in the color of the room, out of the chest. If you cannot place it in a dent on your bag board, you keep it all the same. When Flippi is unhappy with her feeding and unfurls her wings, and flaps them, you must discard one of your gems and calm Flippi - you press a button and then fold her wings back.
If you enter the treasure chamber, you get a gem of your choice from the treasure chest. The room with the thief entitles you to steal a gem of your choice from another player or take one from the treasure chest. From the room with the Magic Whirlwind you fly to another room of your choice and resolve the action of this room. Whoever is first to collect two gems of each color, wins. The rules also provide a simpler version without game board for younger children.
After action with Beaver, Penguin or Kraken now action with a bat; pretty, simple and fascinating for children.
Players: 2-4
Age: 4+
Time: 15+
Designer: Big Ideas
Artist: Graham Howells
Price: ca. 40 Euro
Publisher: Ravensburger 2016
Web: www.ravensburger.de
Genre: Action, gathering
Users: For children
Version: de
Rules: de nl
In-game text: no
Comments:
Pretty action game
Nice topic
Good components
Smaller children might need help to fold Flippi
Compares to:
Action games with chance-directed triggering of the action
Other editions:
Ravensburger (nl)
Chance (pink): 2
Tactic (turquoise): 0
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 0
Dexterity (green): 0
Action (dark green): 1