PLAYED FOR YOU
Flinke Flieger
to the nest at LOw altitudes
Two seagull families must move to a bigger nest, because they have laid too many eggs. This turns into a race to reach the new nest before the fledglings hatch. The nests in the box bottom and the starting line are prepared; the starting line is at about 4 m distance from the nests. Players form two teams. The active player of each team is given a seagull mounted on a stick and a randomly chosen egg is placed face down on the rucksack on the seagull’s back; the color of the rucksack determines the nest where the egg should end up, and the spinner determines the kind of movement to transport the egg. On a signal both players start the race using this movement: Turboflug – as fast as possible; Tiefflug – you go down on all fours and crawl, balancing the seagull in one hand; Backwards – you move backwards and only turn shortly before the nest; Trudelflug - you move forwards and must do a full turnaround at least twice; Sideways – you walk sideways, choosing real sidestepping or crossing your legs. If you lose the egg, you and your team must quit for this round. If you reach the nests and slide the egg into the correct one you saved it for your team and the seagull family. When the egg slides into the wrong nest the opposing team will be happy! When both eggs end up in a nest, regardless in which one, the faster team is rewarded with a bonus egg.
When less than three eggs remain each team counts the fledglings underneath its eggs and the team with most fledglings is the winner of the race.
Diligent, quick, and active, just as the motto of the series Spiel aktiv demands, good for indoors as well as outdoors, and a lot of fun.
Players: 2-8
Age: 5-10
Time: 10+
Designer: Gunter Baars
Artist: Oliver Freudenreich
Price: ca. 7 Euro
Publisher: Ravensburger 2012
Web: www.ravensburger.de
Genre: Balance, Race
Users: For children
Special: Many players
Version: de
Rules: de
In-game text: no
Comments:
Series Spiel aktiv
Good movement game
Needs a bit or room, but can easily be played indoors
Compares to:
All race/balance games
Other editions:
Currently none
Chance (pink): 1
Tactic (turquoise): 0
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 0
Dexterity (green): 3
Action (dark green): 3