PLAYED FOR YOU
Dragi Drache
Fiery Breath for the Fire BALL
Drache Dragi and his friends want to breathe fire like the adult dragons, but for this they must practice and also nibble at fiery-hot dragon fruits. If you puff the fire ball into the correct volcano area you earn dragon fruits!
The game is prepared, eventually with adult assistance, separation barriers and obstacles need to be placed. Each player is given a dragon placement board and the corresponding dragon fruit chips; those chips are distributed fruit side showing in the volcano areas. You start the bellows: Then you place the fire ball into the air stream and puff it in the direction of and then into one of the volcano areas holding one of your own dragon fruit chips. You have only one chance to succeed in each turn. When the fire ball stays put in the targeted area you pick up your dragon fruit chip and place it onto your dragon placement board. It is not enough that the fire ball touches the area, it must remain in the area! Two of the volcano areas are split in two by obstacles; chips behind the obstacles are harder to acquire, therefore you can use those areas as handicap areas for more experienced players. By the way you can turn the game box any way you need, the fire ball will remain in the air stream. If you are first to collect six of your own dragon fruit chips you win. For experienced puffers there is a memo version with time limit; the chips are placed face down and, if you find one of your own, you can go on searching, but a chip is only safe if you stop your turn before the bellows stop.
What an enchanting idea! And what challenge of estimating distances in combination with the necessary force of puffing! A huge log of fun, not only for kids!
Players: 2-4
Age: 4+
Time: 15+
Designer: Anja Wrede, Christoph Cantzler
Art: Dynamo Ltd, Kinetic
Price: ca. 25 Euro
Publisher: Ravensburger 2012
Web: www.ravensburger.de
Genre: Puffing game
Users: For children
Version: de
Rules: de fr nl
In-game text: no
Comments:
Wonderful game concept
Fun for older children and adults, too
Trains estimating distances and regulation puffing strength
Compares to:
First game of its kind
Other editions:
Dutch and French editions
Chance (pink): 0
Tactic (turquoise): 0
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 0
Dexterity (green): 3
Action (dark green): 3