PLAYED FOR YOU
Doodle Jump
THE BOARD GAME
In analogy to the app your Doodler wants to get to the top and you win, if he manages this first.
The stairs are set up and equipped with randomly drawn power tiles. You roll all dice and the roll is successful if you can A) jump to a pad or B) use the symbol die.
Jump to a pad: At the start all pads on the lowest level are reachable for your Doodler, later in the game all pads directly adjacent to the Doodler’ position are within his reach. To jump to a pad you add any number of dice for a result equal to a number on one of the reachable pads and put your Doodler on this pad; dice used for this are set aside. The symbol die allows you additional numbers, shifting of levels by one position, taking off levels without Doodlers or rolling unused dice again. After A) or B) you decide if you want to roll again or if you stop. If you stop your Doodler remains on the pad you reached.
Whenever you roll and cannot jump or use the symbol die your Doodler falls, straight down to the nearest empty level. When you jump on a pad with another doodler this doodler is pushed and falls. When your Doodler lands on a power tile, you take, use it – depending on the symbol on the back – instantly or later in the game and replace it with a tile from stock. Power tiles allow you different kinds of jumps or a shield against falling. In the advanced game you must shoot at monsters and expert tiles are introduced.
This is an absolutely well-made adaptation of the app, the tension and challenge in the jumps and the falling off are nicely imitated by rolling dice, a fun game with a very actual and therefore interesting topic for all the family.
Players: 2-4
Age: 8+
Time: 30+
Designer: Max Kirps
Artist: Ideenfabrik Brigitte Hurter
Price: ca. 25 Euro
Publisher: Ravensburger 2013
Web: www.ravensburger.de
Genre: Dice game
Users: For families
Version: multi
Rules: de en fr it nl
In-game text: no
Comments:
Well-made adaptation of the app
Very nice family game
Good, well-illustrated rules
Compares to:
All dice game with result parameters and penalties for missing parameters
Other editions:
Currently none
Chance (pink): 3
Tactic (turquoise): 1
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 1
Dexterity (green): 0
Action (dark green): 0