Presentation

 

Disney Villainous

The worst takes it all

 

You embody one of six Disney villains, use his advantages and have your own goal for the game, according to the story of your chosen character - Käpt’n Hook, Dschafar, Malefiz, Prinz John, Herzkönigin or Ursula. You have your own player board with four locations, a deck of Villain Cards, a deck of Fate Cards and your Villain Handbook with your goal, information and traits of your villain. As the active player you move the villain and resolve all actions on the target case that are not covered by fate cards, in any order. Action options are: Take Power chips, they pay for cards and activate abilities - play a card for each symbol on location - activate item or ability of a minion , if location if free of lock chip - Fate, reveal two fate cards of another player, discard one and play the other - move minion or item - move hero - defeat hero with minions in the same location - discard cards. Then you refill your hand to four cards. Minion cards are allies, helpers and pets; their use is paid for with power chips. Heroes are in the Fate deck and restrict options by covering action symbols. Items, available from both Minion and Fate decks, influence cards and actions. Events, in both decks, are paid for with power chips. Conditions are played during another player’s turn. If you achieve your goal, you win instantly, regardless of the position of your villain or heroes in your realm.

Disney Villainous offers a different point of view on familiar themes - here it is Villains versus Heroes, yes, Disney Villains - a thrilling and well-working implementation with a few elements of deck building.

 

Players: 2-6

Age: 10+

Time: 120

Designer: Prospero Hall

Artist: Wonderforge.com

Price: ca. 35 Euro

Publisher: Ravensburger 2019

Web: www.ravensburger.de

Genre: Disney, adventure

Users: For families

Version: de

Rules: de en

In-game text: yes

 

Comments:

Interesting theme reversal

Familiar characters

Some deck-building elements

Good mix of tactics and chance

 

Compares to:

Adventure Games wit deck building elements

 

Other editions:

Wonder Forge (en)

 

Chance (pink): 2

Tactic (turquoise): 2

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 2

Dexterity (green): 0

Action (dark green): 0