played for you
Disney Riesen Bilder Rallye
Racing by finding treasures
An enormous game board of 1.80 m length is assembled and spread on the floor; at one end Cinderella’s Castle with the tower clock is depicted, the hands of the clock point to 1:00 at the start of the game.
Each player chooses a marker and puts it in its foot on the blue starting spot on the opposite side of the board. The active player turns the spinner: When the arrow points to a number, you move forward accordingly. When the arrow points to Clock 1 or Clock 2, the hand of the tower clock must be advanced accordingly by 1 or 2 hours. Then you turn the spinner again. When the arrow points to Mickey Mouse, you turn up the top search card. You name the depicted item, turn over the timer and all begin to look for the item on the board. Whoever finds one item, marks it with a ring. As soon as the sand timer has run out, all markers move one step for each item that was marked. When someone stops on a case with Mickey Mouse, another search card is turned over and a new search begins. The images on the board and on the search card are not always completely identical. When all players manage to reach the castle, before the clock shows midnight, all have won together.
More than 1000 items are hidden in this creative new interpretation of a “busy picture”, the path to the castle crosses 12 different Disney worlds and at the crossroads everyone can decide for himself which path to take. A marvelous game with cleverly hidden learning effects – concentration, observation and first tactics for path decisions. The differing images on cards and board provide yet another learning effect, the correlating of images.
Players: 1-6
Age: 4+
Time: 20+
Designer: Forrest-Pruzan Creative
Artist: Forrest-Pruzan Creative
Price: ca. 31 Euro
Publisher: Ravensburger 2015
Web: www.ravensburger.de
Genre: spotting, racing
Users: For children
Special: 1 player
Version: de
Rules: de
In-game text: no
Comments:
New use for a “busy scene” picture
Good mix of spotting and racing
First tactics in path decisions
Trains observation and concentration
Compares to:
All spotting and “busy scenes” pictures
Other editions:
Currently none
Chance (pink): 3
Tactic (turquoise): 0
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 2
Dexterity (green): 2
Action (dark green): 0