Celtica
Players move druids along the road to villages,
monasteries, castles, altars and ruins to find parts of the magical Celtic
amulets. For each movement of one spot a corresponding colour card is played,
in the place reached one receives or looses amulet pieces or draws a card. Experience
cards can be used for additional movement or for acquiring amulet parts in the
finish spot. The first druid to reach the finish begins the final stage. When all
players have played their cards the player with the majority of complete
amulets wins the game.
Tactical movement and acquisiton
game * 2-5 players from age 10 * Designers: Wolfgang Kramer and