Celtica

 

Players move druids along the road to villages, monasteries, castles, altars and ruins to find parts of the magical Celtic amulets. For each movement of one spot a corresponding colour card is played, in the place reached one receives or looses amulet pieces or draws a card. Experience cards can be used for additional movement or for acquiring amulet parts in the finish spot. The first druid to reach the finish begins the final stage. When all players have played their cards the player with the majority of complete amulets wins the game.

 

Tactical movement and acquisiton game * 2-5 players from age 10 * Designers: Wolfgang Kramer and Michael Kiesling * Graphics: Eckhard Freytag * ca. 45 min * 26 398 1,  Ravensburger, Germany, 2005 *** Ravensburger Spieleverlag * www.ravensburger.de