Buddel Company
The moles are on the rampage
in pairs and take turns in peeping out of the hill. The demand cards are sorted
by difficulty, each player has one demand card and
tries to make the combination of moles on the card visible in the meadow. He
turns three moles upside down, if the card is fulfilled earlier he still has to
turn over three moles. He keeps fulfilled cards, at the end of the games the
shovels on the card are counted, the player with the highest score wins.
Memory- and guessing game * 2-6
players from age 5 * Designer: Gunter Baars * Graphics:
Walter Pepperle * 21 747 2 *