PLAYED FOR YOU
Isegrim
Seven Lynx in mountain, wood and steppe
The double-sided cards each show two different animals - Eagle, Bear, Stag, Lynx or Wolf - in one of five landscapes - Mountain, Wood, Steppe, River or Lake. 15 cards are laid out in a circle; each player is dealt seven cards and two wooden cubes. The active player chooses another player, names him and places one of his cubes into the circle. The chosen player must immediately, visibly and undoubtedly turn away his gaze from the card display. The active player now asks him a question on the number of one of the animals or landscape s currently visible. When the answer is correct, the questioned player swaps a card from hand with a card from the display; otherwise the asking player does so, but he can only take a card that relates to the question he asked. When the questioned player does not avoid looking at the display clearly enough his answer is considered to be wrong. After the card swap has been affected the questioned player becomes active player. The cubes for each player guarantee an equal number of turns for all; if you are out of cubes cannot be named and questioned. If only one player has a cube left all players take back their cube. Should the last player with cubes have retained both of them, he can immediately swap two of his cards with the display. If you are first to hold seven cards showing the same animal in only three different landscapes you win.
Isegrim offers a well-working variety of the memo mechanism; the control for the number of moves is cleverly resolved. All in all a nice game for the whole family, where you can correct an answer by turning over cards when playing the advanced version.
Players: 2-5
Age: 8+
Time: 20+
Designer: Florian Racky
Art: Felix Weihnacht, Heita
Price: ca. 8 Euro
Publisher: Racky Spiele 2011
Web: www.racky-spiele.de
Genre: Set assembling game
Users: For children
Users: For families
Users: With friends
Users: For experts
Special: 1 player
Special: 1 or 2 players
Special: 2 players
Special: Many players
Special: 1 and also many players
Version: multi
Rules: de en
In-game text: no
Comments:
Pretty unusual images
Interesting use of the memo mechanism
Good mechanism for balancing the number of moves
Compares to:
Set assembling games with a memory component
Other editions:
Currently none
Chance (pink): 0
Tactic (turquoise): 1
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 3
Communication (red): 0
Interaction (brown): 3
Dexterity (green): 0
Action (dark green): 0