PLAYED FOR YOU

 

Isegrim

Seven Lynx in mountain, wood and steppe

 

The double-sided cards each show two different animals - Eagle, Bear, Stag, Lynx or Wolf - in one of five landscapes - Mountain, Wood, Steppe, River or Lake. 15 cards are laid out in a circle; each player is dealt seven cards and two wooden cubes. The active player chooses another player, names him and places one of his cubes into the circle. The chosen player must immediately, visibly and undoubtedly turn away his gaze from the card display. The active player now asks him a question on the number of one of the animals or landscape s currently visible. When the answer is correct, the questioned player swaps a card from hand with a card from the display; otherwise the asking player does so, but he can only take a card that relates to the question he asked. When the questioned player does not avoid looking at the display clearly enough his answer is considered to be wrong. After the card swap has been affected the questioned player becomes active player. The cubes for each player guarantee an equal number of turns for all; if you are out of cubes cannot be named and questioned. If only one player has a cube left all players take back their cube. Should the last player with cubes have retained both of them, he can immediately swap two of his cards with the display. If you are first to hold seven cards showing the same animal in only three different landscapes you win.

Isegrim offers a well-working variety of the memo mechanism; the control for the number of moves is cleverly resolved. All in all a nice game for the whole family, where you can correct an answer by turning over cards when playing the advanced version.

 

Players: 2-5

Age: 8+

Time: 20+

Designer: Florian Racky

Art: Felix Weihnacht, Heita

Price: ca. 8 Euro

Publisher: Racky Spiele 2011

Web: www.racky-spiele.de

Genre: Set assembling game

Users: For children

Users: For families

Users: With friends

Users: For experts

Special: 1 player

Special: 1 or 2 players

Special: 2 players

Special: Many players

Special: 1 and also many players

Version: multi

Rules: de en

In-game text: no

 

Comments:

Pretty unusual images

Interesting use of the memo mechanism

Good mechanism for balancing the number of moves

 

Compares to:

Set assembling games with a memory component

 

Other editions:

Currently none

 

Chance (pink): 0

Tactic (turquoise): 1

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 3

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0