PLAYED FOR YOU

 

Ticked off

Sachen, die man anmalt

 

Things that people point, kinds of light, rodents - all this sounds rather harmless and simple, but how many can you really name when you are under time pressure?

Players decide on the side of cards they want to play with and then play one or several rounds until one or more players top 50 points. The starting player draws a card for the category spot and starts bidding, he cannot pass in the first round. With his bid he declares that he can name this number of terms in the category. The next player overbids and or placed his mover on pass. Then bidding continues until one player remains. He will be the first “reader” and starting player for the next round. Then you draw another card for the mystery spot and all players write down terms for one of the two categories as fast as they can while the timer runs. Then the first reader names his category and reads out his list of words. When other players have listed a word, too, the word is ticked off. Then in turn the others read out words that have not yet been ticked off. Only if the starting player has met his bid he scores two points for each exclusive answer he listed, and one point for each answer surpassing his bid. The other players score one point for each exclusive answer and one point for each answer over the bid of the starting player.

Ticket off offers a nice and cute version of standard mechanisms and a very idiosyncratic rule: If at the end you are in the lead with more than 15 points you are disqualified and the second-best score wins - Scattergories/The Animal with a wink in your eye and very humorously worded rules.

 

Players: 3-10

Age: 13+

Time: 45+

Designer: Ted Alspach

Art: Jennifer Vargas

Price: ca. 20 Euro

Publisher: R & R Games 2011

Web: www.rnrgames.com

Genre: Vocabulary game

Users: With friends

Special: Many players

Version: en

Rules: en

In-game text: yes

 

Comments:

Very curios rule for winning the game

Standard mechanisms nicely varied

Rules cutely worded

Only good for balanced groups

 

Compares to:

FortyTwo, Kaleidos and other games with listing terms corresponding to topics

 

Other editions:

Currently none

 

Chance (pink): 0

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 2

Knowledge (yellow): 3

Memory (orange): 0

Communication (red): 0

Interaction (brown): 2

Dexterity (green): 0

Action (dark green): 0