played for you

 

Rome

City of Marble

 

As a builder for a powerful Roman Patrician family you develop new districts for various buildings, and receive imperium tiles for influence and victory points for prestige.

Three hills and six bridge parts are placed into the city. In your turn you place one and then another action disc on action spaces and implement the action – draw Neighborhood tile, expand Aqueduct, Recall Magistrate or play Neighborhood tile. The tile is placed from your board onto the city board, adjacent to a hill or another tile and you can place a magistrate. When the new tile completes a construction site, you must set up the building – he number of symbols on the construction site determines the type of building; magistrates in the color of the building type give influence. If you have most influence you build and mark the building for yourself; in case of a tie a Fountain is built. Then you score victory points for the building and you can remove one magistrate from the district and place him on the imperium case of the building or the Treasury for a Fountain to get an imperium tile at the end of the turn. Covering Bridge cases and connecting to water outlets gives you tiles and aqueduct parts. Imperium tiles let you do additional turns.

When three stacks of neighborhood tiles are depleted all have one more action and then you score bridges, aqueducts and fountains as well as coins and majorities in coins and imperium tiles.

Well-working urban development with lots of planning and the disadvantage that others can use your plans. On the positive side, several strategies are possible and thus you get lots of replay value.

 

Players: 2-4

Age: 14+

Time: 60+

Designer: Brett Myers

Artist: Dennis Lohausen, Andreas Resch

Price: ca. 50 Euro

Publisher: R&R Games 2015

Web: www.rnrgames.com

Genre: Urban development, tile placement

Users: With friends

Version: multi

Rules: de en fr nl

In-game text: no

 

Comments:

Several possible strategies

Therefore high replay value

Others can profit from your plans

Attractive components

 

Compares to:

Urban development with tile placement

 

Other editions:

Currently none

 

Chance (pink): 1

Tactic (turquoise): 2

Strategy (blue): 2

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 2

Dexterity (green): 0

Action (dark green): 0