Played for you
GobbleStones
Place tiles, score points
As a goblin you love to gobble up colored stones, the more valuable the better, but here the stones are placed and symbols are eaten by being covered.
The game features square tiles in five colors and ten small square boards of 5x5 square cases each. Those cases are either grey and are jokers for each color or show one of the five tile colors and a number; those numbers are the same for a color on one board, but vary from board to board, red can be worth 5 on one board and 2 on another board.
Now a board is laid out with 3x3 small boards, randomly chosen. You draw five tiles for your rack and and then, in your turn, place tiles on squares of the same color. The first tile in the game must be put on the middle square of a board tile, then you can place 0 ro 5 tiles in your turn, the first one must be orthogonally adjacent to a tile already on the board, the others must be placed orthogonally adjacent to the first one in a row. Never ever may you place tiles to result in a square of 2x2 tiles. You score the sum of covered squares and then draw tiles equal to the difference of Five minus number of tiles you placed, that is, you draw three tiles if you placed two tiles. If you cannot replenish your rack correctly, the game ends, you score one point for each tile left on your rack and win with most points.
In a bluff variant you place tiles face-down; the others can believe you or doubt you; whoever is in the wrong, loses the points scored in this turn.
Pretty, colorful, simple and fast – a harmonious family game in the tradition of Qwirkle, a game that is fun and allows some planning as there is no limit to tiles on your rack!
Players: 2-4
Age: 10+
Time: 30+
Designer: Stephen Glenn
Artist: Tina Bongorno, Jenn Vargas, Greg Preslicka
Price: ca. 25 Euro
Publisher: R&R Games 2015
Web: www.rnrgames.com
Genre: Tile placement
Users: For families
Special: Many players
Version: multi
Rules: de en fr nl
In-game text: no
Comments:
Simple rules
Nice components
Very good family game
Story does not fit the mechanism
Compares to:
Qwirkle, Scrabble and other tile placement games
Other editions:
G Currently none
Chance (pink): 1
Tactic (turquoise): 2
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 1
Dexterity (green): 0
Action (dark green): 0