played for you
Vanuatu
Sand paintings and fishing
Tropical islands – if you want to earn money you can fish, salvage antiquities from the wrecks, make sand paintings, build market huts, sell goods or look after tourists. In turn all players apply the phases of a round – first preparation, then choice of a new character – they give assistance for action or give you a bonus; then choice of action from nine options by placement of five action markers – you must be able to implement a chosen action – followed by implementing one action per round and using recreation tiles. Action Options are: Sail, Build, Explore, Fish, Sell, Buy, Sand Drawing, Transport or Resting. Ten units of money are automatically changed into five prosperity points. After eight rounds and a final scoring you win with most prosperity points.
This new edition comes with the expansion Rising Waters. When playing with the expansion, players must cooperate and build dams to protect the islands from being flooded. The waters rise in rounds 2, 4, 6 and 8; a dice roll determines the number of actions before the flood arrives. In a building action, you can build a house and/or a dam. Unprotected island parts are marked with a water token; an island carrying five water tokens is flooded and all players have lost together; otherwise water tokens on islands with houses cause loss of victory points.
2012, Vanuatu was published for the first time at Krok Nik Douil; this new edition in classy design is part of the Master Print Edition from Quined and again provides resources management with various winning strategies – huts for tourists or goods markers or treasures or sand drawings – and thus a high replay value.
Players: 2-5
Age: 10+
Time: 90+
Designer: Alain Epron
Artist: Konstantin Vohwinkel
Price: ca. 40 Euro
Publisher: Quined 2016
Web: www.quined.nl
Genre: Resources management
Users: With friends
Version: multi
Rules: de en fr it
In-game text: no
Comments:
New edition, first edition 2012
Part of the Master Print Edition
Classy design
Several winning strategies
High replay value
Compares to:
Resources management games
Other editions:
Currently none
Chance (pink): 1
Tactic (turquoise): 3
Strategy (blue): 2
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 1
Interaction (brown): 3
Dexterity (green): 0
Action (dark green): 0