PLAYED FOR YOU
Carson City Gold & Guns
Governor, Singer and Bandits
Carson City was published in 2009 under the then joint label of QWG by Quined/White Goblin Games. Topic of Carson City was the development of a town in the Wild West. During four rounds you build the town and players choose one of seven Characters, Sherriff, Banker or Officers. Those characters offer distinct advantages. You place your cowboys on action areas on the board. You can acquire building sites, build special buildings like hotels, churches and drug stores or even roads. When more players assemble on one action area a shootout occurs, implemented with dice or duel cards in Carson City. During the game you earn money for building and score points. At the back-side of the board you could play the Version Carson River.
In the Gold & Guns expansion, which can only be used with the core game, new buildings are introduced to Carson City - Station, City Hall, Smithy, General Store and School. New characters, among them Indian, already published previously as a promotional item, allow additional actions. The fast development of the town and her reputation of course attract Outlaws, so there are also three tiles and also playing pieces for outlaws. As in the basic game the character cards have two sides with different effects according to the player’s choice.
Gold & Guns doesn’t greatly change the core game, the grandiose flair of the core game remains intact when using this expansion; it offers a lot of interactions and many different strategies to win; a piece of luck is also necessary! If you have acquired Carson City in 2009, you should not miss out on Carson City Gold & Guns.
Players: 2-5
Age: 13+
Time: 90+
Designer: Xavier George
Art: Alexander Roche
Price: ca. 20 Euro
Publisher: Quined Games 2012
Web: www.quined.com
Genre: Placement and development game
Users: With friends
Version: multi
Rules: de en fr nl
In-game text: no
Comments:
Expansion for Carson City
Needs Carson City to play
No rule changes, only additional components
The extraordinary game-play remains unchanged
Compares to:
Carson City and games with a city building topic
Other editions:
Currently none
Chance (pink): 1
Tactic (turquoise): 3
Strategy (blue): 1
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 2
Dexterity (green): 0
Action (dark green): 0