PLAYED FOR YOU

 

Carson City Gold & Guns

Governor, Singer and Bandits

 

Carson City was published in 2009 under the then joint label of QWG by Quined/White Goblin Games. Topic of Carson City was the development of a town in the Wild West. During four rounds you build the town and players choose one of seven Characters, Sherriff, Banker or Officers. Those characters offer distinct advantages. You place your cowboys on action areas on the board. You can acquire building sites, build special buildings like hotels, churches and drug stores or even roads. When more players assemble on one action area a shootout occurs, implemented with dice or duel cards in Carson City. During the game you earn money for building and score points. At the back-side of the board you could play the Version Carson River.

In the Gold & Guns expansion, which can only be used with the core game, new buildings are introduced to Carson City - Station, City Hall, Smithy, General Store and School. New characters, among them Indian, already published previously as a promotional item, allow additional actions. The fast development of the town and her reputation of course attract Outlaws, so there are also three tiles and also playing pieces for outlaws. As in the basic game the character cards have two sides with different effects according to the player’s choice.

Gold & Guns doesn’t greatly change the core game, the grandiose flair of the core game remains intact when using this expansion; it offers a lot of interactions and many different strategies to win; a piece of luck is also necessary! If you have acquired Carson City in 2009, you should not miss out on Carson City Gold & Guns.

 

Players: 2-5

Age: 13+

Time: 90+

Designer: Xavier George

Art: Alexander Roche

Price: ca. 20 Euro

Publisher: Quined Games 2012

Web: www.quined.com

Genre: Placement and development game

Users: With friends

Version: multi

Rules: de en fr nl

In-game text: no

 

Comments:

Expansion for Carson City

Needs Carson City to play

No rule changes, only additional components

The extraordinary game-play remains unchanged

 

Compares to:

Carson City and games with a city building topic

 

Other editions:

Currently none

 

Chance (pink): 1

Tactic (turquoise): 3

Strategy (blue): 1

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 2

Dexterity (green): 0

Action (dark green): 0