Risky Adventure
Three adventures discover unknown facts in three categories. In excavations you collect fame from artifacts; expedition is a race for fame, and the camp delivers equipment for easier search and bonuses for the expedition. At the start you put all three adventurers on camp, excavation and/ or expedition. Then all roll dice in turn and check if the acquire an artifact or equipment or advance in the expedition; with the clock you can change a symbol. At the camp you receive equipment cards, clocks and fame, for clocks you do not need adventurers at the camp. At the end you score scarabs and completed treasure tiles.
Dice game for 2-4 players, ages 8+
Publisher: Queen Games 2016
Designer: Antony Rubbo
Art: Markus Erdt
Web: www.queen-games.com
Users: For families
Version: multi * Rules: de en + hu pl * In-game text: no