Pioneers
Settlement by coaches
North American cities are settled by pioneers arriving in coaches. Those pioneers have professions according to their position in the coach; the profession determines the city where he can settle, as each city only needs one profession. For better transport, you can buy roads and earn money from other players using them. Seven kinds of pioneer tiles are present seven times each; Banker and Merchant provide a permanent special action; Barkeeper, Sergeant, Gold Digger, Farmer and Hotel provide an instant special action, which must be implemented. Those tiles are shuffled face-down and placed on the city slots on the board. You begin with a pioneer at the start and one on each seat in your starting coach.
Then you play rounds with a turn for each player, a turn comprises phases: Income, Purchase of roads or coaches - with a limit for two roads on the same connection - as well as Movement and colonization including permanent and instant special actions as well as a settling opportunity for another player. Movement along a connection costs 1$. If you can settle all pioneers in your coach in cities, you receive victory points and money. You also score points for connecting cities with your own road network. If someone has build all roads or the last coach is displayed, you score - at the end of the round - for empty coach seats, gold nuggets and pioneers in your biggest road network.
Pioneers is a solid, well-working and highly recommended family game which works well for all numbers of players. It is clearly above average, especially due to the permanent interaction due to roads and opponent settlement option.
Players: 2-4
Age: 8+
Time: 60+
Designer: Emanuele Ornella
Art: Markus Erdt
Price: ca. 35 Euro
Publisher: Queen Games 2017
Web: www.queen-games.com
Genre: Logistics, transport
Users: For families
Version: multi
Rules: de en fr
In-game text: no
Comments:
Very high-quality components
Well-structured rules
Works well for all numbers of players
Compares to:
Games on logistics and transport
Other editions:
Currently none
Chance (pink): 1
Tactic (turquoise): 3
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 3
Dexterity (green): 0
Action (dark green): 0