played for you
Orcs Orcs Orcs
MAgicians squash orcs
In a mixture of deck building and territory defending you defend a tower against Orcs in the annual Orc Squash Tournament. The magicians tower stands in the middle of a circle divided into six segments which, so to say, form six lanes for the Orcs to attack. The three sections of each segment – Outer, Middle and Inner Segment – are occupied by Orc hordes.
Each player has a magician and his marker and starting spell cards as well as a trophy board. You play in rounds; at the start of a round you reveal a Fate card; this card determines the category of creatures who advance by one segment towards the tower and also determines if there are special rules in play for the round.
Then each player has a turn of three phases: Reveal creature markers on each path without creatures and then reveal a creature marker a path of your choice. Then you have two actions and can for each action choose from three options: Teleport or cast spell for damage, support or transmission of new spells or pass. As the third phase of your turn you discard all cards to the discard pile and draw four new ones from the draw pile. If you defeat an Orc you acquire his special abilities. When four lanes are empty you score defeated Orcs, acquired spells and lose points for poison cards in your deck.
Well, Orc bashing or Squashing, as in this tournament, is a favorite pastime in Fantasyland and here it is done very well, using simple rules and a well-made mix of tactic from the spell cards and luck in drawing cards and advancing of creatures, topic and mechanisms go very well together. By the way, the Orcs are rather attractive and well-designed.
Players: 2-4
Age: 10+
Time: 60+
Designer: Frank Thyben
Artist: Marko Fiedler, Stephanie Böhm, Melanie Maier, Steven Bagatzky
Price: ca. 35 Euro
Publisher: Queen Games 2014
Web: www.queen-games.de
Genre: Deck building, fantasy
Users: With friends
Version: de
Rules: de en
In-game text: no
Comments:
Plays quickly
Tactic from cards, chance from creature revealing and drawing of cards
Good mix of mechanisms
Simple rules
Compares to:
Deck building games
Other editions:
Queen Games (en)
Chance (pink): 1
Tactic (turquoise): 2
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 1
Dexterity (green): 0
Action (dark green): 0